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Thursday, November 4, 2010

Imagining my game


synopsis
"My game idea is to create a game that teaches basic knowledge of music. In a platform based?Adventure the users can take the role of a young conductor named Danny , who literally gets sucked up into his work. While playing Danny you're surprised to see that you awake in a 2d musical world (Similar to Mario's). To get back to your own world you must fight various amounts of musical instruments, and fight against musical bosses. While in this musical world, users will gain knowledge of music through repetition. The game Itself will have some visual similarities to "Mario", but contain many original ideas & artwork."
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- What am I most excited about creating my own game?
What I really look forward to when creating my game is just being in the creative process.
-Who are you designing your game for?
I'm designing my game for anyone who is interested in learning the basics of reading music, not pinpointing certain age groups.
-What will your game teach the player about your topic?
My game will teach the basics of reading music, and how to become more creative with music.
-Where does your game happen?
My game is taking place in a distorted dream (Similar to the look of "Alice in Wonderland") where you fight musical notes. Your surroundings look very hipnotic, with swirls of purple and pale blue in the sky. Even the objects in the game will reflect from its twisted background. The setting itself will have various musical aspects to it, so the user will be more tuned into the music learning experience.
-Why is a game a better way of understanding your topic than a quiz?
A game is far more better way of understaning my topic than a quiz, because using a game to teach a topic is far more entertaining (thus allowing the user to want to learn).

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